Dying Light Review

Between crafting insane weapons, dodging terrifying nighttime zombies, and running across rooftops like it’s your job, you’ll never want to leave Harran—well, unless it’s nighttime. Then you’ll want to leave immediately.

Ever wonder what it’s like to be thrown into a zombie apocalypse, but instead of just surviving, you get to run across rooftops and drop-kick the undead in the face? Enter Dying Light, where the only thing deadlier than the zombies is your insane parkour skills. You play as Kyle Crane (yes, Kyle, the least apocalyptic name ever), who’s dropped into the infected city of Harran to save the world…or at least yourself. In the daytime, you’re a parkour god, flinging yourself across the city like it’s an undead jungle gym.

Parkour!

But when night falls? Oh boy. The game turns into a heart-pounding survival horror as super-powered zombies come out to hunt, and you realize, “I’ve made a huge mistake.”

Oh dear god.

Between scavenging for duct tape (which somehow fixes everything) and smashing zombies with hilariously over-the-top homemade weapons, you’ll find a game that’s addicting, terrifying, and stupidly fun all at once.


Graphics

Ah yes, the glorious decaying city of Harran. A place where even the rust on the metal roofs looks carefully curated. Dying Light has aged like fine wine—or maybe like a zombie that’s been in the sun for too long. Either way, it still looks pretty good.

Well… it’s not as busy as Times Square?

The zombies are detailed in all the wrong (but right) ways, with rotting flesh and oozing wounds that are just gross enough to make you appreciate your life choices.

The lighting effects? Perfectly terrifying. You’ll be running for your life at sunset, thinking, “Wow, the sun looks so beautiful as it slowly disappears, and the nightmare begins.”

Competition and zombie killing? What could be better??

 And once nighttime hits, the game becomes a dark, panic-inducing masterpiece. Sure, you’ll see a few repeated assets here and there (seriously, does every house in Harran have the same couch?), but it’s easy to overlook when you’re busy smashing in zombie skulls with a DIY electrified wrench.


Replayability

You ever play a game that’s so much fun, you tell yourself, “Just one more mission,” and suddenly it’s 3 a.m. and you have regrets? Yeah, that’s Dying Light in a nutshell. Between the story missions, side quests, and random “I wonder what’s on top of that building” moments, there’s always something to do. Whether you’re hunting for blueprints to craft the ultimate zombie-smashing weapon or just messing around with friends in co-op mode (because nothing bonds friends like panicking together), this game has you hooked.

Beautiful statue amid all the chaos

Sounds

Let’s talk about the sounds in Dying Light. Imagine you’re just minding your business, scavenging for supplies, and then you hear it—the spine-chilling screech of a Volatile (those terrifying nighttime zombies) nearby. Your heart drops. Yeah, that’s the sound design doing its job. Whether it’s the crunch of bones as you bludgeon a zombie or the ambient noises of an apocalyptic city, the game’s audio makes sure you’re fully immersed in this nightmare.

The soundtrack is another winner, subtly reminding you that you’re never safe. It builds tension when you least expect it and somehow manages to calm you down just before all hell breaks loose. Also, Crane’s voice acting? Solid. Not Shakespeare, but hey, you’re here for zombies, not monologues.


Accessibility

The controls take a minute to get used to, but once you’ve got them down, you’ll be bouncing from rooftop to rooftop like you were born for this. The game offers some solid remapping options, which is great because everyone has their own way of running for their lives. Subtitles are available for when you’re too panicked to hear what anyone’s saying (or just need a moment to breathe between zombie chases), but advanced accessibility features like colorblind modes are a bit lacking.

Weapon shop

Inventory management can be a little chaotic, though. Good luck juggling 20 different kinds of junk to craft the ultimate “flaming machete of doom” while being chased by a horde of zombies.


Approachability

Look, Dying Light isn’t the easiest game to jump into. The learning curve is a bit steep, and at first, you’ll be running into walls (literally) while zombies are biting at your ankles. But once the parkour system clicks, you’ll feel like a post-apocalyptic ninja. The game does offer some tutorials, but you’ll be left on your own pretty quickly to figure out just how much you can push your luck. Spoiler: You’ll die a lot, especially at night. But hey, it’s all part of the fun!

Gotcha.

For those who want a little more chill time, the game does offer multiple difficulty settings, so you can choose how hard you want the apocalypse to be. Just don’t expect “easy mode” to save you when the sun sets.


Immersion

This game pulls you in and doesn’t let go. The day-night cycle alone is enough to give you anxiety, but the detailed world of Harran really seals the deal. The city feels alive… or, well, dead, but in a vibrant sort of way.

Feeling hungry?

The story might not be the most original thing ever, but the little moments—like desperately trying to find shelter before nightfall or having to choose between helping someone or saving your own skin—keep you hooked.

Crafting ridiculous weapons from the junk you find around the city just adds to the immersion. Who knew that duct tape and batteries were all you needed to survive a zombie apocalypse?

Item shop

Control Scheme Review

Running, jumping, and drop-kicking zombies has never felt so good. Once you get the hang of the parkour mechanics, you’ll be soaring across rooftops with ease, making you feel like the coolest person in Harran. Combat is satisfying but can be a little clunky when you’re trying to switch weapons mid-fight. But let’s be real, when you’re surrounded by zombies, finesse is overrated…just swing that hammer and hope for the best.

Control Scheme

Final Thoughts

If you’ve ever wanted to feel like a parkour master in a zombie apocalypse, Dying Light is the game for you. It’s equal parts terrifying and ridiculously fun. The story isn’t going to blow your mind, but the gameplay is what keeps you coming back. Between crafting insane weapons, dodging terrifying nighttime zombies, and running across rooftops like it’s your job, you’ll never want to leave Harran—well, unless it’s nighttime. Then you’ll want to leave immediately. My personal overall score? 8.3/10 – Grab your grappling hook, duct tape, and flashlight—Harran’s waiting for you.

Good

  • Insanely fun parkour system that never gets old.
  • Nighttime brings genuine terror and a real sense of danger.
  • Co-op mode makes running from zombies with friends even better.
  • Crafting ridiculous weapons that probably shouldn’t work but totally do.

Bad

  • Storyline is… well, it’s there.
  • Combat can feel a bit awkward at times.
  • Some missions feel like a “been there, done that” kind of deal.
8.2

Great

Graphics - 8.5
Replayability - 9
Sounds - 8
Accessibility - 7.5
Approachability - 7
Immersion - 9