As the title screen loads in, the hum of the background is strangely familiar – reminiscent of a diner from many years ago. Two characters appear on screen, jumping into a fighting position and allowing the menu to be exposed. BREAK THE LOOP or PROTECT THE LOOP are the two options, although the Protect icon is greyed out for the time being. As you select BREAK THE LOOP, the scene fades away ...[Read More]
What Never Was is a short, story-driven first-person game focused on exploration and puzzle-solving about Sarah, having to shoulder the arduous task of clearing out her grandfathers attic, and soon finds that not everything about the attic is what it seems.
When you first load up this game, you’re greeted by the publisher’s name, Acke Hallgren, and the logo of Unreal Engines. Both fade away into a beautifully crafted title screen, revealing a room cast in shadow. The prominent gramophone, backlit by a mysterious light, adds a sense of ominous anticipation to the title screen. As soon as you open the game, you are instantly transported int...[Read More]